Location: A review of cardiac cellular electrophysiology models @ 1b3862589abf / dojo-presentation / js / dojo / dijit / _Widget.js

Author:
David Nickerson <david.nickerson@gmail.com>
Date:
2021-09-17 15:50:49+12:00
Desc:
tweak html formatting
Permanent Source URI:
https://staging.physiomeproject.org/workspace/a1/rawfile/1b3862589abf79ae9119ee0b5e99a8b785d762e1/dojo-presentation/js/dojo/dijit/_Widget.js

dojo.provide("dijit._Widget");

//>>excludeStart("dijitBaseExclude", kwArgs.customDijitBase == "true");
dojo.require( "dijit._base" );
//>>excludeEnd("dijitBaseExclude");

dojo.connect(dojo, "connect", 
	function(/*Widget*/ widget, /*String*/ event){
		if(widget && dojo.isFunction(widget._onConnect)){
			widget._onConnect(event);
		}
	});

dijit._connectOnUseEventHandler = function(/*Event*/ event){};

dojo.declare("dijit._Widget", null, {
	//	summary:
	//		The foundation of dijit widgets. 	
	//
	//	id: String
	//		a unique, opaque ID string that can be assigned by users or by the
	//		system. If the developer passes an ID which is known not to be
	//		unique, the specified ID is ignored and the system-generated ID is
	//		used instead.
	id: "",

	//	lang: String
	//		Rarely used.  Overrides the default Dojo locale used to render this widget,
	//		as defined by the [HTML LANG](http://www.w3.org/TR/html401/struct/dirlang.html#adef-lang) attribute.
	//		Value must be among the list of locales specified during by the Dojo bootstrap,
	//		formatted according to [RFC 3066](http://www.ietf.org/rfc/rfc3066.txt) (like en-us).
	lang: "",

	//	dir: String
	//		Unsupported by Dijit, but here for completeness.  Dijit only supports setting text direction on the
	//		entire document.
	//		Bi-directional support, as defined by the [HTML DIR](http://www.w3.org/TR/html401/struct/dirlang.html#adef-dir)
	//		attribute. Either left-to-right "ltr" or right-to-left "rtl".
	dir: "",

	// class: String
	//		HTML class attribute
	"class": "",

	// style: String
	//		HTML style attribute
	style: "",

	// title: String
	//		HTML title attribute
	title: "",

	// srcNodeRef: DomNode
	//		pointer to original dom node
	srcNodeRef: null,

	// domNode: DomNode
	//		This is our visible representation of the widget! Other DOM
	//		Nodes may by assigned to other properties, usually through the
	//		template system's dojoAttachPoint syntax, but the domNode
	//		property is the canonical "top level" node in widget UI.
	domNode: null,

	// containerNode: DomNode
	//		Designates where children of the source dom node will be placed.
	//		"Children" in this case refers to both dom nodes and widgets.
	//		For example, for myWidget:
	//
	//		|	<div dojoType=myWidget>
	//		|		<b> here's a plain dom node
	//		|		<span dojoType=subWidget>and a widget</span>
	//		|		<i> and another plain dom node </i>
	//		|	</div>
	//
	//		containerNode would point to:
	//
	//		|		<b> here's a plain dom node
	//		|		<span dojoType=subWidget>and a widget</span>
	//		|		<i> and another plain dom node </i>
	//
	//		In templated widgets, "containerNode" is set via a
	//		dojoAttachPoint assignment.
	//
	//		containerNode must be defined for any widget that accepts innerHTML
	//		(like ContentPane or BorderContainer or even Button), and conversely
	//		is null for widgets that don't, like TextBox.
	containerNode: null,

	// attributeMap: Object
	//		A map of attributes and attachpoints -- typically standard HTML attributes -- to set
	//		on the widget's dom, at the "domNode" attach point, by default.
	//		Other node references can be specified as properties of 'this'
	attributeMap: {id:"", dir:"", lang:"", "class":"", style:"", title:""},

	// _deferredConnects: Object
	//		attributeMap addendum for event handlers that should be connected only on first use
	_deferredConnects: {
		onClick: "",
		onDblClick: "",
		onKeyDown: "",
		onKeyPress: "",
		onKeyUp: "",
		onMouseMove: "",
		onMouseDown: "",
		onMouseOut: "",
		onMouseOver: "",
		onMouseLeave: "",
		onMouseEnter: "",
		onMouseUp: ""},

	onClick: dijit._connectOnUseEventHandler,
	/*=====
	onClick: function(event){
		// summary: 
		//	Connect to this function to receive notifications of mouse click events.
		//	event: mouse Event
	},
	=====*/
	onDblClick: dijit._connectOnUseEventHandler,
	/*=====
	onDblClick: function(event){
		// summary: 
		//	Connect to this function to receive notifications of mouse double click events.
		//	event: mouse Event
	},
	=====*/
	onKeyDown: dijit._connectOnUseEventHandler,
	/*=====
	onKeyDown: function(event){
		// summary: 
		//	Connect to this function to receive notifications of keys being pressed down.
		//	event: key Event
	},
	=====*/
	onKeyPress: dijit._connectOnUseEventHandler,
	/*=====
	onKeyPress: function(event){
		// summary: 
		//	Connect to this function to receive notifications of printable keys being typed.
		//	event: key Event
	},
	=====*/
	onKeyUp: dijit._connectOnUseEventHandler,
	/*=====
	onKeyUp: function(event){
		// summary: 
		//	Connect to this function to receive notifications of keys being released.
		//	event: key Event
	},
	=====*/
	onMouseDown: dijit._connectOnUseEventHandler,
	/*=====
	onMouseDown: function(event){
		// summary: 
		//	Connect to this function to receive notifications of when the mouse button is pressed down.
		//	event: mouse Event
	},
	=====*/
	onMouseMove: dijit._connectOnUseEventHandler,
	/*=====
	onMouseMove: function(event){
		// summary: 
		//	Connect to this function to receive notifications of when the mouse moves over nodes contained within this widget.
		//	event: mouse Event
	},
	=====*/
	onMouseOut: dijit._connectOnUseEventHandler,
	/*=====
	onMouseOut: function(event){
		// summary: 
		//	Connect to this function to receive notifications of when the mouse moves off of nodes contained within this widget.
		//	event: mouse Event
	},
	=====*/
	onMouseOver: dijit._connectOnUseEventHandler,
	/*=====
	onMouseOver: function(event){
		// summary: 
		//	Connect to this function to receive notifications of when the mouse moves onto nodes contained within this widget.
		//	event: mouse Event
	},
	=====*/
	onMouseLeave: dijit._connectOnUseEventHandler,
	/*=====
	onMouseLeave: function(event){
		// summary: 
		//	Connect to this function to receive notifications of when the mouse moves off of this widget.
		//	event: mouse Event
	},
	=====*/
	onMouseEnter: dijit._connectOnUseEventHandler,
	/*=====
	onMouseEnter: function(event){
		// summary: 
		//	Connect to this function to receive notifications of when the mouse moves onto this widget.
		//	event: mouse Event
	},
	=====*/
	onMouseUp: dijit._connectOnUseEventHandler,
	/*=====
	onMouseUp: function(event){
		// summary: 
		//	Connect to this function to receive notifications of when the mouse button is released.
		//	event: mouse Event
	},
	=====*/

	// Constants used in templates
	_blankGif: (dojo.config.blankGif || dojo.moduleUrl("dojo", "resources/blank.gif")),

	//////////// INITIALIZATION METHODS ///////////////////////////////////////

	postscript: function(/*Object?*/params, /*DomNode|String*/srcNodeRef){
		// summary: kicks off widget instantiation, see create() for details.
		this.create(params, srcNodeRef);
	},

	create: function(/*Object?*/params, /*DomNode|String?*/srcNodeRef){
		//	summary:
		//		Kick off the life-cycle of a widget
		//	params:
		//		Hash of initialization parameters for widget, including
		//		scalar values (like title, duration etc.) and functions,
		//		typically callbacks like onClick.
		//	srcNodeRef:
		//		If a srcNodeRef (dom node) is specified:
		//			- use srcNodeRef.innerHTML as my contents
		//			- if this is a behavioral widget then apply behavior
		//			  to that srcNodeRef 
		//			- otherwise, replace srcNodeRef with my generated DOM
		//			  tree
		//	description:
		//		To understand the process by which widgets are instantiated, it
		//		is critical to understand what other methods create calls and
		//		which of them you'll want to override. Of course, adventurous
		//		developers could override create entirely, but this should
		//		only be done as a last resort.
		//
		//		Below is a list of the methods that are called, in the order
		//		they are fired, along with notes about what they do and if/when
		//		you should over-ride them in your widget:
		//
		// * postMixInProperties:
		//	|	* a stub function that you can over-ride to modify
		//		variables that may have been naively assigned by
		//		mixInProperties
		// * widget is added to manager object here
		// * buildRendering:
		//	|	* Subclasses use this method to handle all UI initialization
		//		Sets this.domNode.  Templated widgets do this automatically
		//		and otherwise it just uses the source dom node.
		// * postCreate:
		//	|	* a stub function that you can over-ride to modify take
		//		actions once the widget has been placed in the UI

		// store pointer to original dom tree
		this.srcNodeRef = dojo.byId(srcNodeRef);

		// For garbage collection.  An array of handles returned by Widget.connect()
		// Each handle returned from Widget.connect() is an array of handles from dojo.connect()
		this._connects = [];

		// To avoid double-connects, remove entries from _deferredConnects
		// that have been setup manually by a subclass (ex, by dojoAttachEvent).
		// If a subclass has redefined a callback (ex: onClick) then assume it's being
		// connected to manually.
		this._deferredConnects = dojo.clone(this._deferredConnects);
		for(var attr in this.attributeMap){
			delete this._deferredConnects[attr]; // can't be in both attributeMap and _deferredConnects
		}
		for(attr in this._deferredConnects){
			if(this[attr] !== dijit._connectOnUseEventHandler){
				delete this._deferredConnects[attr];	// redefined, probably dojoAttachEvent exists
			}
		}

		//mixin our passed parameters
		if(this.srcNodeRef && (typeof this.srcNodeRef.id == "string")){ this.id = this.srcNodeRef.id; }
		if(params){
			this.params = params;
			dojo.mixin(this,params);
		}
		this.postMixInProperties();

		// generate an id for the widget if one wasn't specified
		// (be sure to do this before buildRendering() because that function might
		// expect the id to be there.)
		if(!this.id){
			this.id = dijit.getUniqueId(this.declaredClass.replace(/\./g,"_"));
		}
		dijit.registry.add(this);

		this.buildRendering();

		if(this.domNode){
			// Copy attributes listed in attributeMap into the [newly created] DOM for the widget.
			for(attr in this.attributeMap){
				var value = this[attr];
				if((typeof value != "undefined") && (typeof value != "object") && ((value !== "" && value !== false) || (params && params[attr]))){
					this.setAttribute(attr, value);
				}
			}

			// If the developer has specified a handler as a widget parameter
			// (ex: new Button({onClick: ...})
			// then naturally need to connect from dom node to that handler immediately, 
			for(attr in this.params){
				this._onConnect(attr);
			}
		}

		if(this.domNode){
			this.domNode.setAttribute("widgetId", this.id);
		}
		this.postCreate();

		// If srcNodeRef has been processed and removed from the DOM (e.g. TemplatedWidget) then delete it to allow GC.
		if(this.srcNodeRef && !this.srcNodeRef.parentNode){
			delete this.srcNodeRef;
		}	
	},

	postMixInProperties: function(){
		// summary:
		//		Called after the parameters to the widget have been read-in,
		//		but before the widget template is instantiated. Especially
		//		useful to set properties that are referenced in the widget
		//		template.
	},

	buildRendering: function(){
		// summary:
		//		Construct the UI for this widget, setting this.domNode.  Most
		//		widgets will mixin dijit._Templated, which implements this
		//		method.
		this.domNode = this.srcNodeRef || dojo.doc.createElement('div');
	},

	postCreate: function(){
		// summary:
		//		Called after a widget's dom has been setup
	},

	startup: function(){
		// summary:
		//		Called after a widget's children, and other widgets on the page, have been created.
		//		Provides an opportunity to manipulate any children before they are displayed.
		//		This is useful for composite widgets that need to control or layout sub-widgets.
		//		Many layout widgets can use this as a wiring phase.
		this._started = true;
	},

	//////////// DESTROY FUNCTIONS ////////////////////////////////

	destroyRecursive: function(/*Boolean?*/ preserveDom){
		// summary:
		// 		Destroy this widget and it's descendants. This is the generic
		// 		"destructor" function that all widget users should call to
		// 		cleanly discard with a widget. Once a widget is destroyed, it's
		// 		removed from the manager object.
		// preserveDom:
		//		If true, this method will leave the original Dom structure
		//		alone of descendant Widgets. Note: This will NOT work with
		//		dijit._Templated widgets.
		//
		this.destroyDescendants(preserveDom);
		this.destroy(preserveDom);
	},

	destroy: function(/*Boolean*/ preserveDom){
		// summary:
		// 		Destroy this widget, but not its descendants.
		//		Will, however, destroy internal widgets such as those used within a template.
		// preserveDom: Boolean
		//		If true, this method will leave the original Dom structure alone.
		//		Note: This will not yet work with _Templated widgets

		this.uninitialize();
		dojo.forEach(this._connects, function(array){
			dojo.forEach(array, dojo.disconnect);
		});

		// destroy widgets created as part of template, etc.
		dojo.forEach(this._supportingWidgets||[], function(w){ 
			if(w.destroy){
				w.destroy();
			}
		});
		
		this.destroyRendering(preserveDom);
		dijit.registry.remove(this.id);
	},

	destroyRendering: function(/*Boolean?*/ preserveDom){
		// summary:
		//		Destroys the DOM nodes associated with this widget
		// preserveDom:
		//		If true, this method will leave the original Dom structure alone
		//		during tear-down. Note: this will not work with _Templated
		//		widgets yet. 
		
		if(this.bgIframe){
			this.bgIframe.destroy(preserveDom);
			delete this.bgIframe;
		}

		if(this.domNode){
			if(!preserveDom){
				dojo._destroyElement(this.domNode);
			}
			delete this.domNode;
		}

		if(this.srcNodeRef){
			if(!preserveDom){
				dojo._destroyElement(this.srcNodeRef);
			}
			delete this.srcNodeRef;
		}
	},

	destroyDescendants: function(/*Boolean?*/ preserveDom){
		// summary:
		//		Recursively destroy the children of this widget and their
		//		descendants.
		// preserveDom:
		//		If true, the preserveDom attribute is passed to all descendant
		//		widget's .destroy() method. Not for use with _Templated
		//		widgets.
		
		// TODO: should I destroy in the reverse order, to go bottom up?
		dojo.forEach(this.getDescendants(), function(widget){ 
			if(widget.destroy){
				widget.destroy(preserveDom);
			}
		});
	},


	uninitialize: function(){
		// summary:
		//		stub function. Override to implement custom widget tear-down
		//		behavior.
		return false;
	},

	////////////////// MISCELLANEOUS METHODS ///////////////////

	onFocus: function(){
		// summary:
		//		stub function. Override or connect to this method to receive
		//		notifications for when the widget moves into focus.
	},

	onBlur: function(){
		// summary:
		//		stub function. Override or connect to this method to receive
		//		notifications for when the widget moves out of focus.
	},

	_onFocus: function(e){
		this.onFocus();
	},

	_onBlur: function(){
		this.onBlur();
	},

	_onConnect: function(/*String*/ event){
		// summary:
		//		Called when someone connects to one of my handlers.
		//		"Turn on" that handler if it isn't active yet.
		if(event in this._deferredConnects){
			var mapNode = this[this._deferredConnects[event]||'domNode'];
			this.connect(mapNode, event.toLowerCase(), this[event]);
			delete this._deferredConnects[event];
		}
	},

	setAttribute: function(/*String*/ attr, /*anything*/ value){
		//	summary:
		//		Set native HTML attributes reflected in the widget,
		//		such as readOnly, disabled, and maxLength in TextBox widgets.
		//		The placement of these attributes is according to the property mapping in attributeMap.
		//
		//	description:
		//		Note special handling for 'style' and 'class' attributes which are lists and can
		//		have elements from both old and new structures, and some attributes like "type"
		//		cannot be processed this way as they are not mutable.
		//
		//		Also, in general, a widget's "value" is controlled via setValue()/getValue(), 
		//		rather than this method.  The exception is for widgets where the
		//		end user can't adjust the value, such as Button and CheckBox;
		//		in the unusual case that you want to change the value attribute of
		//		those widgets, use setAttribute().
		var mapNode = this[this.attributeMap[attr]||'domNode'];
		this[attr] = value;
		switch(attr){
			case "class":
				dojo.addClass(mapNode, value);
				break;
			case "style":
				if(mapNode.style.cssText){
					mapNode.style.cssText += "; " + value; // FIXME: Opera
				}else{
					mapNode.style.cssText = value;
				}
				break;
			default:
				if(dojo.isFunction(value)){ // functions execute in the context of the widget
					value = dojo.hitch(this, value);
				}
				if(/^on[A-Z][a-zA-Z]*$/.test(attr)){ // eg. onSubmit needs to be onsubmit
					attr = attr.toLowerCase();
				}
				dojo.attr(mapNode, attr, value);
		}
	},

	attr: function(/*String|Object*/name, /*Object?*/value){
		//	summary:
		//		Set or get properties on a widget instance. Unlike setAttribute(),
		//		attr() operates on the widget object itself instead of on DOM
		//		nodes which the widget may manage.
		//	name:
		//		The property to get or set. If an object is passed here and not
		//		a string, its keys are used as names of attributes to be set
		//		and the value of the object as values to set in the widget.
		//	value:
		//		Optional. If provided, attr() operates as a setter. If omitted,
		//		the current value of the named property is returned.
		//	description:
		//		Get or set named properties on a widget. If no value is
		//		provided, the current value of the attribute is returned,
		//		potentially via a getter method. If a value is provided, then
		//		the method acts as a setter, assigning the value to the name,
		//		potentially calling any explicitly provided setters to handle
		//		the operation. For instance, if the widget has properties "foo"
		//		and "bar" and a method named "setFoo", calling:
		//	|	myWidget.attr("foo", "Howdy!");
		//		would be equivalent to calling:
		//	|	widget.setFoo("Howdy!");
		//		while calling:
		//	|	myWidget.attr("bar", "Howdy!");
		//		would be the same as writing:
		//	|	widget.bar = "Howdy!";
		//		if the widget also contained a "barNode" property, the default
		//		setter behavior also attempts to change the content of that
		//		node if the passed value is a string. Therefore, these are
		//		equivalent:
		//	|	widget.attr("bar", "Howdy!");
		//		and:
		//	|	widget.bar = "Howdy!";
		//	|	widget.barNode.innerHTML = "Howdy!";
		//		It works for dom node attributes too.  Calling
		//	|	widget.attr("disabled", true)
		//		is equivalent to calling
		//	|	widget.setAttribute("disabled", true)

		//	open questions:
		//		- how to handle build shortcut for attributes which want to map
		//		into DOM attributes?
		//		- what relationship should setAttribute()/attr() have to
		//		layout() calls?
		var args = arguments.length;
		if(args == 1 && !dojo.isString(name)){
			for(var x in name){ this.attr(x, name[x]); }
			return this;
		}
		names = this._getAttrNames(name);
		if(args == 2){ // setter
			if(this[names.s]){
				// use the explicit setter
				return this[names.s](value) || this;
			}else if(this.set){
				// default setter
				return this.set(name, value) || this;
			}else{
				// if param is specified as DOM node attribute, copy it
				if(name in this.attributeMap){
					this.setAttribute(name, value);
				}

				// assign directly first
				// FIXME: what about function assignments? Any way to connect() here?
				this[name] = value;

				// if attribute corresponds to some node's innerHTML, copy it
				var node = this[names.n];
				if(node && dojo.isString(value)){
					if(dojo.isArray(node)){
						dojo.forEach(node, function(i){ i.innerHTML = value; });
					}else{
						node.innerHTML = value;
					}
				}
			}
			return this;
		}else{ // getter
			if(this[names.g]){
				return this[names.g]();
			}else if(this.get){
				return this.get(name);
			}
			return this[name];
		}
	},

	_attrPairNames: {},		// shared between all widgets
	_getAttrNames: function(name){
		// summary: helper function for Widget.attr()
		// cache attribute name values so we don't do the string ops every time
		var apn = this._attrPairNames;
		if(apn[name]){ return apn[name]; }
		var uc = name.charAt(0).toUpperCase() + name.substr(1);
		return apn[name] = {
			n: name+"Node",
			s: "_attrSet"+uc,
			g: "_attrGet"+uc
		};
	},

	toString: function(){
		// summary:
		//		returns a string that represents the widget. When a widget is
		//		cast to a string, this method will be used to generate the
		//		output. Currently, it does not implement any sort of reversable
		//		serialization.
		return '[Widget ' + this.declaredClass + ', ' + (this.id || 'NO ID') + ']'; // String
	},

	getDescendants: function(){
		// summary:
		//		Returns all the widgets that contained by this, i.e., all widgets underneath this.containerNode.
		// description:
		//		This method is designed to *not* return widgets that are, for example,
		//		used as part of a template, but rather to just return widgets that are defined in the
		//		original markup as descendants of this widget, for example w/this markup:
		//
		//		|	<div dojoType=myWidget>
		//		|		<b> hello world </b>
		//		|		<div>
		//		|			<span dojoType=subwidget>
		//		|				<span dojoType=subwidget2>how's it going?</span>
		//		|			</span>
		//		|		</div>
		//		|	</div>
		//
		//		getDescendants() will return subwidget, but not anything that's part of the template
		//		of myWidget.

		if(this.containerNode){
			var list = dojo.query('[widgetId]', this.containerNode);
			return list.map(dijit.byNode);		// Array
		}else{
			return [];
		}
	},

	// TODOC
	nodesWithKeyClick: ["input", "button"],

	connect: function(
			/*Object|null*/ obj,
			/*String|Function*/ event,
			/*String|Function*/ method){
		//	summary:
		//		Connects specified obj/event to specified method of this object
		//		and registers for disconnect() on widget destroy.
		//	description:
		//		Provide widget-specific analog to dojo.connect, except with the
		//		implicit use of this widget as the target object.
		//		This version of connect also provides a special "ondijitclick"
		//		event which triggers on a click or space-up, enter-down in IE
		//		or enter press in FF (since often can't cancel enter onkeydown
		//		in FF)
		//	example:
		//	|	var btn = new dijit.form.Button();
		//	|	// when foo.bar() is called, call the listener we're going to
		//	|	// provide in the scope of btn
		//	|	btn.connect(foo, "bar", function(){ 
		//	|		console.debug(this.toString());
		//	|	});

		var d = dojo;
		var dco = d.hitch(d, "connect", obj);
		var handles =[];
		if(event == "ondijitclick"){
			// add key based click activation for unsupported nodes.
			if(!this.nodesWithKeyClick[obj.nodeName]){
				var m = d.hitch(this, method);
				handles.push(
					dco("onkeydown", this, function(e){
						if(!d.isFF && e.keyCode == d.keys.ENTER){
							return m(e);
						}else if(e.keyCode == d.keys.SPACE){
							// stop space down as it causes IE to scroll
							// the browser window
							d.stopEvent(e);
						}
			 		}),
					dco("onkeyup", this, function(e){
						if(e.keyCode == d.keys.SPACE){ return m(e); }
					})
				);
			 	if(d.isFF){
					handles.push(
						dco("onkeypress", this, function(e){
							if(e.keyCode == d.keys.ENTER){ return m(e); }
						})
					);
			 	}
			}
			event = "onclick";
		}
		handles.push(dco(event, this, method));

		// return handles for FormElement and ComboBox
		this._connects.push(handles);
		return handles;
	},

	disconnect: function(/*Object*/ handles){
		// summary:
		//		Disconnects handle created by this.connect.
		//		Also removes handle from this widget's list of connects
		for(var i=0; i<this._connects.length; i++){
			if(this._connects[i]==handles){
				dojo.forEach(handles, dojo.disconnect);
				this._connects.splice(i, 1);
				return;
			}
		}
	},

	isLeftToRight: function(){
		// summary:
		//		Checks the page for text direction
		return dojo._isBodyLtr(); //Boolean
	},

	isFocusable: function(){
		// summary:
		//		Return true if this widget can currently be focused
		//		and false if not
		return this.focus && (dojo.style(this.domNode, "display") != "none");
	},
	
	placeAt: function(/* String|DomNode|_Widget */reference, /* String?|Int? */position){
		// summary: Place this widget's domNode reference somewhere in the DOM based
		//		on standard dojo.place conventions, or passing a Widget reference that
		//		contains and addChild member.
		//
		// description:
		//		A convenience function provided in all _Widgets, providing a simple
		//		shorthand mechanism to put an existing (or newly created) Widget
		//		somewhere in the dom, and allow chaining.
		//
		//	reference: 
		//		The String id of a domNode, a domNode reference, or a reference to a Widget posessing 
		//		an addChild method.
		//
		//	position: 
		//		If passed a string or domNode reference, the position argument
		//		accepts a string just as dojo.place does, one of: "first", "last", 
		//		"before", or "after". 
		//
		//		If passed a _Widget reference, and that widget reference has an ".addChild" method, 
		//		it will be called passing this widget instance into that method, supplying the optional
		//		position index passed.
		//
		// example:
		// | 	// create a Button with no srcNodeRef, and place it in the body:
		// | 	var button = new dijit.form.Button({ label:"click" }).placeAt(dojo.body());
		// | 	// now, 'button' is still the widget reference to the newly created button
		// | 	dojo.connect(button, "onClick", function(e){ console.log('click'); });
		//
		// example:
		// |	// create a button out of a node with id="src" and append it to id="wrapper":
		// | 	var button = new dijit.form.Button({},"src").placeAt("wrapper");
		//
		// example:
		// |	// place a new button as the first element of some div
		// |	var button = new dijit.form.Button({ label:"click" }).placeAt("wrapper","first");
		//
		// example: 
		// |	// create a contentpane and add it to a TabContainer
		// |	var tc = dijit.byId("myTabs");
		// |	new dijit.layout.ContentPane({ href:"foo.html", title:"Wow!" }).placeAt(tc)

		if(reference["declaredClass"] && reference["addChild"]){
			reference.addChild(this, position);
		}else{
			dojo.place(this.domNode, reference, position);
		}
		return this;
	}

});